Judecca, a video game controlled by thought

It was thinking. Completed the joysticks, keyboards and mice, now we will have to play with his brain. Fair game in Tokyo, Square Enix, the publisher of the Final Fantasy series unveiled Judecca, a game PC controlled by thought. More precisely by electric waves emitted by the brain of player.
Developed in the USA by the company NeuroSky, technology is a bio-sensor integrated into a helmet-type headphones, the Mindset, capable of measuring the electrical activity of brain and the player transcribe electronically in the game Telepathy here a new definition.
According to the Engadget blog following news of the exhibition, the technology does not yet realize combinations very complicated game. “Once you’re relaxed, you can see from Judecca zombie”. And there must be concentration across the walls.
Availability in spring 2009
In fact, the sensor detects levels of relaxation and attention to the individual who, if they are sufficient, activate commands in the game Neurosky have also announced the availability of helmets in spring 2009 at a price between 50 and 80 dollars (between 36 and 60 euros).
The video game is one of the possible applications of the technology developed by Neurosky. It allows you to control machines by thought. It may, for example, detect the state of sleepiness of the driver of a vehicle. An MP3 player could automatically choose the songs depending on the mood of the user.
“Everything we have done is to invent a better way to measure brain waves with electronic equipment but all knowledge of these waves come from the medical world,” said Stanley Yang, CEO of Neurosky in 2007.